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How to curve deform a line of points - of specific uneven distances - and then instance on these points following the curve's rotation?

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I started with this:

enter image description here

... And I was able to deform it to the curve with correct rotation like that below - but the points are all in the same position. How do I offset them individually on the curve by the original distances?

enter image description here


PS: The indexes of the points are not in order of X axis position (I don't know if that's important?). It's made of 3 mesh lines, each one corresponds to a place on the repeating pattern. The indexes have this kind of order:

enter image description here


All tutorials, posts I found were using Curve to Points (which are even distances), or complex Curve Deform nodes that deform meshes (works but is overkill for this case). I just wanted to "map" a simple straight offset of points along a curve with the correspondent offset.

Could anybody help me please?

Thanks


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