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Answer by Pedro Ribeiro for How can I create a round handle from a cylinder object?

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Extrude the cylinder and scale up the new face on the X axis (s+x), then extrude straight, after that extrude it again but scale it down on the X axis. Then select the center face on both sides and make a hole with "bridge edge loops". Finally use subdivision surface and use edge loops/or edit the mesh to refine the shape.It should look like something this:

Unsubdivided

Subvidived


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